Digital Games and Story Telling

Digital Games and Story Telling

Digital Games and Story Telling

Unleash the educational power of ‘Digital Games and Story Telling’ in our Erasmus teacher training course. Discover how to use interactive storytelling and games to enhance learning and creativity in the classroom.

Duration:

One-Week course

In the innovative and engaging ‘Digital Games and Story Telling’ course, part of the Erasmus teacher training program, educators are invited to explore the intersection of digital gaming and narrative techniques in an educational setting. This course is tailored for teachers who are keen to integrate cutting-edge digital tools and storytelling methods into their teaching practice to create immersive and interactive learning experiences.

Digital games have emerged as a powerful medium for storytelling, offering interactive experiences that can significantly enhance learning. By combining the art of storytelling with the engaging nature of digital games, educators can capture the attention of students and make learning more memorable and effective. This course covers the basics of digital game design, narrative structure, and how these can be applied to educational contexts.

Participants will learn about different types of digital games and their potential uses in the classroom. This includes everything from simple puzzle games to more complex role-playing games. We will explore how these games can be used to teach various subjects, from language and history to science and mathematics, in a way that is both fun and educational.

Storytelling is a key component of this course. Educators will learn how to craft compelling narratives that can be integrated into digital games. This includes understanding the elements of a good story, how to create engaging characters and settings, and how to weave educational content seamlessly into the narrative.

Practical application is a major focus of the course. Participants will engage in hands-on activities where they will design their own simple digital games and storytelling projects. These projects will be aimed at teaching specific educational concepts in an interactive and engaging way.

Additionally, the course will cover the use of various software and online tools that can be used to create digital games and storytelling experiences. Educators will learn about different platforms and tools that are suitable for different age groups and educational needs.

By the end of the course, participants will have a solid understanding of how digital games and storytelling can be used to enhance learning. They will have the skills to create engaging and educational digital experiences that can captivate their students and make learning a dynamic and interactive process.

  • Explore the Interplay of Digital Games and Storytelling: Educators will understand how digital games can be used as a storytelling medium and the impact this combination has on learning.
  • Develop Skills in Game Design and Narrative Creation: Participants will learn the fundamentals of digital game design and how to craft compelling narratives that align with educational goals.
  • Incorporate Digital Games into Teaching: The course aims to equip teachers with the ability to integrate digital games into their teaching, enhancing student engagement and learning outcomes.
  • Foster Creativity and Critical Thinking: Educators will learn how to use digital games and storytelling to foster creativity and critical thinking among students.
  • Use Technology Effectively in the Classroom: Participants will gain knowledge on utilizing various digital tools and platforms for creating and implementing game-based learning experiences.
  • Evaluate and Assess Game-Based Learning: The course will also cover strategies for assessing the effectiveness of game-based learning in achieving educational objectives.
  • Mastery of Digital Game Design for Education: Participants will demonstrate the ability to design digital games that are both engaging and educational, effectively incorporating storytelling elements.
  • Skill in Creating Educational Narratives: Educators will be adept at crafting narratives that are not only captivating but also align with educational content and goals.
  • Effective Integration of Games in Teaching: Teachers will be able to seamlessly integrate game-based learning into their curriculum, enhancing student engagement and learning.
  • Promotion of Interactive Learning Environments: Educators will create interactive and dynamic learning environments that encourage student participation and collaboration.
  • Proficiency in Digital Tools and Software: Participants will become proficient in using digital tools and software for creating and implementing digital games in educational settings.
  • Ability to Assess Game-Based Learning Outcomes: Teachers will have the skills to evaluate the impact of game-based learning on student understanding and retention of educational content.

Day 1: Introduction to Digital Games and Storytelling

  • Overview of digital games in education: types and benefits.
  • The art of storytelling: principles and importance in education.
  • Interactive discussion on the interplay between games and storytelling.

Day 2: Fundamentals of Game Design

  • Basics of digital game design: concepts and elements.
  • Storytelling in games: creating compelling narratives.
  • Workshop: Brainstorming game ideas and storylines.

Day 3: Storytelling Techniques and Character Development

  • Techniques of storytelling in digital formats.
  • Creating engaging characters and settings in game narratives.
  • Hands-on activity: Developing characters and plot for an educational game.

Day 4: Digital Game Development Tools

  • Introduction to digital game development tools and software.
  • Practical session on using tools to create simple games.
  • Group activity: Starting a mini game project.

Day 5: Integrating Educational Content

  • Strategies for integrating educational content into games and stories.
  • Designing game levels and challenges that align with learning objectives.
  • Group project work: Incorporating educational elements into game designs.

Day 6: Game-Based Learning in Practice

  • Implementing game-based learning in the classroom.
  • Techniques for engaging and assessing students through digital games.
  • Continuing group projects: Finalizing game designs and stories.

Day 7: Presentation and Feedback

  • Presentation of group projects: educational games and their narratives.
  • Peer review and feedback session.
  • Discussion on best practices and future applications of digital games in teaching.

Download the complete course description!

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